A BRIEF INTRODUCTION

ABOUT ME

My name is Alfred Kwint, and I’m a designer and since recent a developer from The Netherlands.

I’ve always enjoyed creating things. What started as drawing, designing, and coming up with ideas eventually turned into a career in graphic design. After spending more than 10 years working in visual design, I found myself becoming increasingly interested in the technical side of creating interactive experiences, which led me to Unity.

I’ve been working with Unity since 2017, mostly through personal projects and self-study. What I enjoy most is figuring out how things work and bringing ideas to life through gameplay, systems, and code. While I still have a strong design background, these days I’m spending more time improving my skills in C#, game development, 3D modeling, and texturing.

This portfolio is a collection of projects I’ve worked on to learn, experiment, and challenge myself. There’s no grand vision behind it, just a place to share the things I’ve made, track my progress, and document my journey as I continue growing as a developer.

Quick Skillset Overview

C# Programming (since 2025)

Unity Engine (since 2017)

Game Development

Story & concept Development

3D Modeling (Since 2017)

Texturing (2D & 3D)

Graphic Design (since 2009)

Adobe Photoshop & Illustrator (Since 2009)

Digital ART & Illustrating

Visual Communication

AI-Assisted Workflow (Since 2022)

Self-directed learning & problem solving